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Lolly Willowes, Sylvia Townsend Warner. I finished this -- a very odd book, but I think I generally liked it. My favorite bit was when Laura went to a Witches' Sabbath and found it to be just another tedious social occasion.
Tomorrow, and Tomorrow, and Tomorrow, by Gabrielle Zevin. A novel about two friends who make video/computer games together, and how their relationship evolves over the years. I am a very casual gamer -- my main point of shared cultural reference with the book is Oregon Trail, but it's written to be enjoyable by non-gamers, and I suspect I'd have more to critique about the book I knew more about the history of game design. I found the book to be compulsively readable, insightful, and I cried at the end. The protagonists of the book are complicated, flawed, people who are bad at communicating -- and that's part of the point of the book, exploring how people can be bad at communicating, especially when they've been trained to hide their suffering or vulnerability.
Tomorrow, and Tomorrow, and Tomorrow, by Gabrielle Zevin. A novel about two friends who make video/computer games together, and how their relationship evolves over the years. I am a very casual gamer -- my main point of shared cultural reference with the book is Oregon Trail, but it's written to be enjoyable by non-gamers, and I suspect I'd have more to critique about the book I knew more about the history of game design. I found the book to be compulsively readable, insightful, and I cried at the end. The protagonists of the book are complicated, flawed, people who are bad at communicating -- and that's part of the point of the book, exploring how people can be bad at communicating, especially when they've been trained to hide their suffering or vulnerability.
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Date: 30 Mar 2023 14:22 (UTC)